Speedtree Cinema 6.2.3 ((exclusive))
: Users can force SpeedTree to compute AO automatically before every save via the "General" tab in the Preferences.
In newer versions, wind is often a global shader function—efficient, but sterile. In 6.2.3, you bake the wind into the vertex colors and let the renderer (Arnold, V-Ray, RenderMan) actually deform the geometry per frame. The result is heavy, organic, and breathtakingly real. Speedtree Cinema 6.2.3
: Access to a broad library of tree models and textures through the SpeedTree Store Comparison with Newer Versions : Users can force SpeedTree to compute AO