Big Brother Mod By Smirniy Version 20 Final Work File
Your mercenaries now have psychological breaking points. A merc who survives an explosion may develop a phobia of grenades (accuracy penalty vs. explosives). A merc who kills ten enemies in one sector may become overconfident (lowering their defensive caution). You must cycle troops to safehouses for "R&R" or risk a nervous breakdown mid-battle.
: Emphasis is placed on scavenging and careful interaction with traders. Equipment is fragile and expensive to repair. big brother mod by smirniy version 20 final work
Bleeding is more dangerous; different medkits are required for specific wound types. Equipment and Combat Your mercenaries now have psychological breaking points