Roblox - Advanced Weed Blunt System !link! Here
-- Smoke Blunt local function smokeBlunt() -- Check if blunt is rolled if userData.bluntState == enum.Rolled then -- Play smoking animation -- ... -- Set blunt state to Smoked userData.bluntState = enum.Smoked -- Start smoke timer RunService.RenderStepped:Wait(bluntProperties.smokeTime) -- Set blunt state to Disposed userData.bluntState = enum.Disposed else -- Notify user of invalid blunt state -- ... end end
In the world of Roblox roleplay (RP) servers—ranging from gritty urban life simulators to relaxed social hangouts—immersion is everything. While the platform has strict guidelines regarding content, developers have found creative, stylized ways to implement "medicinal" or "herbal" systems that add layers of realism to their economies. Roblox - Advanced Weed Blunt System
: If you include any "mature" content, you must accurately use the Content Maturity Labels -- Smoke Blunt local function smokeBlunt() -- Check
If you are building a generic consumable system, follow this structure: While the platform has strict guidelines regarding content,