Working with shaders, including "xukmi.shaders.fx", can be challenging due to:
: Use at least three—one in front, one in back, and one specifically for the face to maintain clarity. Adjust Post-Processing Haruka Post Processing Effects (PPE) . Enable it and adjust the Sobel color outline to get crisp, anime-style edges. (Optional) Enable for a more cinematic feel. In-Game Graphics Settings : Set your internal "Screen Settings" ( 画面設定 Shallow Sharp Shadows (浅いくっきり影) to ensure the shadows interact correctly with the shader. Key Resources Official Files : The shader project is maintained on the xukmi/KKShadersPlus GitHub xukmi.shaders.fx
xukmi/KKShadersPlus: Recreated Koikatsu shaders ... - GitHub Working with shaders, including "xukmi
Supports up to 4 point lights plus 1 directional light. Working with shaders