is a genuine early access product – not a polished demo. Core driving physics and FFB are already class-leading, surpassing the original AC and matching iRacing in tire transient response. However, the lack of tracks, limited car selection, and multiplayer instability make it a purchase only for hardcore sim racers willing to tolerate bugs.
Kunos has moved away from Unreal Engine to a new in-house engine . While the game is visually modern, it currently requires significant resources:
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Laguna Seca and Imola (added in v0.1.5) look excellent. The dynamic time-of-day and weather system shows real promise, with lighting and track surface wetness affecting grip realistically. The new triple-screen and VR optimization is noticeably better than AC1.