To fix the widescreen resolution in Medal of Honor: Allied Assault
MOHAA physics engine breaks above 125 FPS. Use To fix the widescreen resolution in Medal of
| Aspect Ratio | Example Resolution | Optimal FOV (cg_fov) | Notes | |--------------|-------------------|----------------------|-------| | 16:9 (standard) | 1920x1080, 2560x1440 | 106-109 | The sweet spot. | | 16:10 | 1920x1200, 2560x1600 | 100-102 | Slightly less horizontal stretch. | | 21:9 (ultrawide) | 2560x1080, 3440x1440 | 121-125 | May see slight fisheye at edges. | | 32:9 (super ultrawide) | 3840x1080, 5120x1440 | 140-150 | Weapon model may look odd – use cg_gunx / cg_guny adjustments. | | | 21:9 (ultrawide) | 2560x1080, 3440x1440 |
(Default is ~75. 90–100 works best for 16:9.) 90–100 works best for 16:9
Released in 2002, remains one of the most iconic World War II shooters ever made. However, playing it on a modern 1440p or 4K monitor often results in a "stretched" image or large black bars because the game was designed for 4:3 CRT monitors.