Because FilteringEnabled blocks the client from telling the server "I deleted my head," the server does not know the head is gone.

However, please note that directly manipulating the visibility of a character's parts (like the head) based on a "headless" condition requires access to the character model and its parts. This script assumes you have a way to determine which character is headless and want to make that character's headless state visible to everyone.

This script removes the original head and creates a new part to serve as the head. It then sets the new head's properties and makes it visible to everyone.

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