There were no fast travels. No quicksaves. No "easy mode." If a Scav cut out your kidneys, you bled out in real time, and your family got a bill for the bullets. The "ALL LANGUAGES" feature? That was DINO's gift. Because in the original timeline, everyone spoke different languages, and the chaos of miscommunication was the only thing keeping the megacorporations from total control. By giving everyone perfect translation, DINO had also given Arasaka, Militech, and Kang Tao the ability to issue commands directly into every human brain.
Includes full voice acting for languages such as English, French, German, Spanish, Polish, Brazilian Portuguese, and Japanese. Cyberpunk 2077 v2.0-DINOByTES -ALL LANGUAGES-
) to match the required version before applying subsequent patches like v2.01 or v2.02. Language Configuration There were no fast travels
: Enemies and loot now scale with V’s level, ensuring that challenges and rewards remain relevant across all districts of the city. The "ALL LANGUAGES" feature
By the time the sun rose over Night City—except Night City didn't exist yesterday—the world had changed. Los Angeles had been overwritten. So had Seoul, São Paulo, and a suspiciously large chunk of Warsaw. Where highways once stood, there were now Combat Zones. Where libraries once stood, there were Ripperdoc clinics offering discounted Kiroshi optics for the low, low price of "whatever you have."