: In the original PC release, characters often appeared with their mouths permanently open in a "surprised" O-shape due to animation errors that weren't present on the console. Render Issues

The original, unmodified codex of FFVII on PC holds significant value for several reasons:

Short sample preservation command examples

: The 1998 version is notoriously difficult to run on modern systems without significant patching. It was originally built using an unfinished Japanese version of the code, leading to bugs not found in the PlayStation original. Visual Fidelity