Released later in the GameCube's lifecycle, 1.02 is the definitive "patched" version. It did not drastically alter character balance, but it did two critical things:
Removes the "Turnip Freeze Glitch" for Peach and addresses some specific character interactions, such as Zelda and Sheik appearing simultaneously in certain modes.
This version (Revision 2) is preferred because it includes several bug fixes and minor balance changes over versions 1.00 and 1.01. Most modern mods, such as for online play and UnclePunch for training, require a clean NTSC 1.02 ISO to function correctly. Identifying Your ISO
The Slippi project, which implements rollback netcode for Melee, was built explicitly for the GALE01 1.02 version. Using a different version (such as PAL or NTSC
Released later in the GameCube's lifecycle, 1.02 is the definitive "patched" version. It did not drastically alter character balance, but it did two critical things:
Removes the "Turnip Freeze Glitch" for Peach and addresses some specific character interactions, such as Zelda and Sheik appearing simultaneously in certain modes. melee iso ntsc 102
This version (Revision 2) is preferred because it includes several bug fixes and minor balance changes over versions 1.00 and 1.01. Most modern mods, such as for online play and UnclePunch for training, require a clean NTSC 1.02 ISO to function correctly. Identifying Your ISO Released later in the GameCube's lifecycle, 1
The Slippi project, which implements rollback netcode for Melee, was built explicitly for the GALE01 1.02 version. Using a different version (such as PAL or NTSC Released later in the GameCube's lifecycle