Back in 2001, websites like GameFAQs and CAWs.ws were the lifeblood of the community. Users would type out "formulas" (Step 1: Nose Type 4, Step 2: Eye Color Blue...) for others to follow. This culture of sharing formulas laid the groundwork for the "Community Creations" feature we see in the modern WWE 2K series today.
: Use Unknown 33 (CHH) to access his classic powerhouse moveset Tommy Dreamer : Appearance : Hair 2, Facial Hair 72 & 13 .
: The game utilizes a sophisticated layer system that allows you to stack clothing and patterns to create highly detailed attires. Top Legacy CAW Formulas
Share your CAWs and let's fill the ring with new talent! Who's your favorite CAW? What's the most creative CAW you've seen? Let's discuss!
"WWF SmackDown! Just Bring It" is a professional wrestling video game developed by Yuke's and published by THQ, released in 2001 for the PlayStation 2. One of its standout features was the ability to create custom wrestlers, or "CAWs" (Create-A-Wrestler), which allowed players to bring their imagination to life in the wrestling world. Here, I'll guide you through creating a piece based on this feature, specifically focusing on the creative process and an example CAW.
For the first time, players could stack multiple items—such as wearing a shirt over a vest or adding complex patterns to tights—using over 5,000 individual parts .