(Reason: F/HA’s route unlocking depends on flags and event sequencing — this order minimizes rework.)
: Players use an interactive map of Fuyuki City to choose locations and trigger scenes during different times of day (Morning, Noon, Night).
: Together, they must navigate this loop to uncover the truth behind the corrupted Holy Grail and the strange phenomenon trapping the city. Core Gameplay: Navigating the Four-Day Loop